Tourism and Traderouts

I would have included this in my other post, but as a new member of the forums, Stardock limits the number of replies in a thread, so I'm forced to make a new thread for this.

 

Does tourism depend on a trade rout? By that I mean, if I have a planet dedicate to tourism for income, do I need use a freighter to set a trade rout from my tourism planet to a neighbor to make decent income from the tourism on that planet? Or do the other races just automatically visit behind the scenes without my needing to direct them to the planet through trade?

8,760 views 4 replies
Reply #1 Top

Its all handled "Behind the Sceens" as far as I can tell. Not noticed any increase in Tourism profits when adding trade routes. But then the Tourism calculation is not very helpfull in game, like it tells you nothing other than X creds form tourism. Disapointing tbh. It should have a run down of what effects it tbh.

Reply #2 Top

Quoting Horemvore, reply 1

Its all handled "Behind the Sceens" as far as I can tell. Not noticed any increase in Tourism profits when adding trade routes. But then the Tourism calculation is not very helpful in game, like it tells you nothing other than X creds form tourism. Disapointing tbh. It should have a run down of what effects it tbh.

As far as I know tourism income is a flat bonus of 3.7 bc per planet before modifiers.

Not as interesting, immersive, balanced, or realistic as tourism in GC2- a globally defined and derived from influence.

Why 3.7?  Weird arbitrary number there.  Anyone's guess is as good as mine.

Reply #3 Top

Quoting Go4Celerity, reply 2

As far as I know tourism income is a flat bonus of 3.7 bc per planet before modifiers.

Tourism is very definitely not a constant 3.7 bc per planet before modifiers; a custom faction with the Wealthy ability (unlocks tourism from the beginning) and no tourism modifiers had a tourism income of about 1.8 bc per planet on the homeworld and first colony on the second turn, which dropped down to about 1 bc during the colonization rush and has slowly been growing. I suspect, though I don't know, that the base tourism income is something like the average population per planet multiplied by the GalacticTourismSpendingMod defined in GalCiv3GlobalDefs.XML.

Reply #4 Top

@joeball123

Thank You for correcting bad information.