Have some questions.
Drop the XML and the text CSV into the directory i find it how works and actualy its easyer then most games i modded when you understand all script orders.
1 Question - units and builds arent on a 3DS Files (*.3ds) format , so what the units format to save so i can understand how to work or what kind plug ins i/we must get.
2 Question - Textures and materials exported with the Export Two-Sided Faces checkbox selected , some importers might compute the normals incorrectly, resulting in flipped textures.
3 Question - If not at this moment can it be possible work with none-hover floating units, i like to transfer my base units to ashes on future but i have to work with scale too so to understand how Ashes read the files i have this questions .
I only need to this question be answer, what the file format to import and export a unit from a 3d software.
Scripting and call that unit i made needs that ashes recognize that format file . (XML ,Meshdesc ,pallete ?)