Still getting the old issue where the game tile shows one type graphically but is actually something else.
If you look at my image you can see the tile that has the white circle in it as my destination. That appears to be a grasslands tile and should be one movement point. However if you look in the top right where the mousehover information is located, you'll see that the tile is actually a forest tile.
At one point there was a bandit lair there and when I cleared it, instead of clearing it and becoming a forest graphic it clears and becomes a grassland graphic.
I know you can figure that out by hovering over the tile and checking it before moving through there, but that is no way to play a game. At least not for every single move.