Started 1.3 game, gave up - capital placement

    I started a new game with the 1.3 patch (didn't play 1.2 much).  Nice start, 2 bread basket planets near my homeplanet.

    Colonized both planets, reloaded, did it again.  And again.  Sucky colonization events I can live with, but sucky colonization events plus sucky colony capital placement = ragequit.

    I tried a dozen times from various save points out of sheer pique.  Maybe one time in 3 the capital ended up someplace sensible, but never twice in a row.

    Please allow us to place our capitals.  I hate being railroaded like this by the RNG.  At least when I am hit with sucky colonization events (this is for my first 2 planets outside my home system that will be feeding my main shipyard, so I am kinda picky) I have the illusion of choice, if only between 3 mediocre to lousy choices.

 

13,756 views 3 replies
Reply #1 Top

pretty sure I saw a mod somewhere that let you demolish the capital and rebuild it elsewhere at a cost of a mere 1 turn

Reply #2 Top

I don't get it. People complain that it is to easy to over specialize planets but if a planet does not get 100% perfect stats and all possible bonuses they also complain.

How about you don't see it as "sucky" but as challenging? Because with all paradise worlds with 30 tiles and 100+ production everybody can win.