Aren't there any UP resolutions for bad guys?

I am playing as a custom race that uses the yor tech tree and I have researched what I think are all the diplo techs that grant UP resolutions. And yet recently when the UP started I saw only a handful of resolutions to vote on, and all of them looked like they are best suited for peaceful playing styles. Things like giving money to the poor, increasing trade, increasing tourism etc.

Are those actually all of the UP resolutions or do you just get random ones to choose from whenever the UP starts? And aren't there any resolutions that are actually useful for bad guy races? Things like "you must all pay a tax to me now!" or something like that? Because if not then what is even the point for a bad guy race to be in the UP? Just to avoid the negative relations? What does that even matter if you intend to go to war with everyone anyway?

13,243 views 7 replies
Reply #1 Top

Heh, why do you think China and Russia have stayed in the UN after all these years?

Reply #2 Top

Quoting dansiegel30, reply 1

Heh, why do you think China and Russia have stayed in the UN after all these years?

To say no to UN resolutions? What am I suppose to do if I am actually the head of the UP? Last time I actually voted for what I merely believed to be the least harmful resolution to my plans and then actually voted against it. It doesn't make any sense. There really needs to be some way for bad guy races to actually use the UP to their advantage instead of merely being in it for the sake of ruining things for other races by always saying no.

Reply #3 Top

The minimum speed or minimum armaments on transport ship options are highly favorable to evil empires.
The sharing of wealth is also favorable if you're massing ships and they're all trading.

You just have to change your playstyle to make use of the resolutions.

Reply #4 Top

Quoting NightshadeXL, reply 3

The minimum speed or minimum armaments on transport ship options are highly favorable to evil empires.
The sharing of wealth is also favorable if you're massing ships and they're all trading.

You just have to change your playstyle to make use of the resolutions.

 

How exactly is it better for evil empires to make sure that all the other factions are better armed? That resolution sounds like a defense against evil empires...

 

Yea sorry but I don't buy your line of reasoning. I think the UP is just lacking in resolutions for evil empires right now. Is it possible to mod new resolutions and if so can certain factions be made to like or dislike certain resolutions?

Reply #5 Top

The fundamental purpose of any all inclusive organization would be to promote peace, prosperity and common defense.  

 

Speaking of your scenario, a few games ago, all of the "bad guys" had the most votes, and the good guys all left the UP :)  I decided to stay, just to keep track of their votes and try to make a difference.  I failed....but I still didnt leave as it offered some type of intelligence gathering (albiet small, and practically worthless), and my economy was running fine and I could afford the taxes imposed.

 

Can you provide any additional ideas for "Evil UP" resolution proposals?  Extortion is indeed any part of diplomacy, however I dont see it happening from an "alliance" context (axis of evil, haha).  SD2 has allowed extortion in its peer-to-peer trade/diplomacy design, I imagine GC3 will have it soon enough. 

Reply #6 Top

Quoting dansiegel30, reply 5
Speaking of your scenario, a few games ago, all of the "bad guys" had the most votes, and the good guys all left the UP :)  

lol, similar thing happened in my current game. The altarians are the most powerful empire except for my own and because I am the head of the UP and at war with they defied my UP resolution and left. Even though the resolution was merely about giving everyone extra trade routes and even though I myself voted against it anyway...

Oh well, I guess it's nice that the only major UP nation besides me is gone so that I now have a total monopoly over it!

Quoting dansiegel30, reply 5
  Can you provide any additional ideas for "Evil UP" resolution proposals?

Yes. Here are some suggestions:

1. Rename the United Planets into The Imperial Coalition.

Effect: United Planets is renamed into the Imperial Coalition, and evil empires get a 20% morale bonus for 25 turns.

2. Ban trade with good empires.

Effect: Nobody can trade with good empires.

3. Armament cooperation treaty.

Effect: All evil empires gain a 20% production bonus for their shipyards for 20 turns.

4. Holy war.

Effect: All evil factions go to war with the targeted faction.

5. Galactic oppression celebration day.

Effect: All evil empires get a 50% morale boost for 20 turns.

EDIT: And one more so that the UP can be changed again in case nr.1 happens:

6. Rename the Imperial Coalition into the United Planets.

Effect: The Imperial Coalition is renamed into the United Planets and good empires get a 20% morale bonus for 25 turns.

 

Just ideas... :)

 

EDIT: Can these be modded in? It would be so awesome.

Reply #7 Top

The problem is your examples all swing on good vs evil.  GalCiv3 isn't supposed to do that.  It wants to be good vs evil vs pragmatic, with pragmatic not being the same thing as "neutral".  All three are in conflict with one another.  At least, that is what I am hearing in the discussions.  One way to handle this would be to introduce similar ideology based UP resolutions for each path.  Any one of the three paths that reaches domination of the UP can try to force the votes and behavior of the galaxy towards themselves. The other two ideologies could then be motivated to unite against a common enemy.  The possibilities of three way diplomacy could be fun.   It should be very unstable.

I like renaming the UP.  If we associate pragmatic with economic focus, we could use the Galactic Partnership.