In my travels across the internet, one complaint has become the most consistent and it probably needs to be addressed before 1.0: ranged combat. What I'm saying here isn't new or something that hasn't been addressed by the devs already, but I fear it is enough of a common complaint that you may see some backlash of it isn't addressed.
There needs to be range limitations.
There needs to be a base hit-chance drop, with leveling increasing accuracy.
There needs to be limits to how an enemy can fire a bow when a melee character stands beside them.
Please, consider these before you release. This is a common complaint that CAN be rectified before release. Just look at some of your recent Steam reviews (or Reddit, or the eXplorminate forums, or your own forums), this is by far and away the most frequent issue players have with Sorcerer King.