Questions for a Podcast Interview with Scott

List them here! We want to incorporate the questions YOU have in to our interview, TBD (but soon!).

 

Let us (eXplorminate4x.com) know here!

18,047 views 8 replies
Reply #1 Top

Q. Is there any plan to make towers more like Fallen Enchantress or at least being able to use cities to upgrade towers? It's actually really annoying to use pioneers to upgrade towers. Additionally, the towers are very simple and is there plans to have them have more use for the towers?

Reply #2 Top

Will tactical combat be improved during the extra time that is now available before release? Will at least range penalties for obstacles and distance be introduced? I guess that would be a basic prerequisite for my other bugbear - sieges. Please could we also get some feedback regarding this? I.E. are attacks on settlements likely to be improved and better represented?

Reply #3 Top

Q. Duck armor and weapons are the innovation this genre has been waiting for. Why does Scott hate innovation?

Reply #4 Top

What is Scott's plan for deposing Brad and taking over Stardock?

Reply #5 Top

Will the swamp giants ever discover the magic of soap?

Reply #6 Top

Quoting Borg999, reply 5

Will the swamp giants ever discover the magic of soap?
End of Borg999's quote


Oh man, now all I want to do now is make a 'Victory Text' parser. It'd be so simple....just merge some pithy Bulcholz text into a custom paragraph or two and the player would have a ending written just for them each time...

Why'd you have to get my mind wondering, Borg!!!!   >:(

Reply #7 Top

Quoting ScottTykoski, reply 6

Why'd you have to get my mind wondering, Borg!!!!   >:(
End of ScottTykoski's quote

Because an idle mind is the Devil's workshop. :)

 

Reply #8 Top

Will you please make these changes to the unit window?

1.  Add a movement points left indicator

2.  Separate units stationed in cities from those exploring in the wild.

http://forums.sorcererking.com/465162/page/1/