Questions for a Podcast Interview with Scott
List them here! We want to incorporate the questions YOU have in to our interview, TBD (but soon!).
Let us (eXplorminate4x.com) know here!
List them here! We want to incorporate the questions YOU have in to our interview, TBD (but soon!).
Let us (eXplorminate4x.com) know here!
Q. Is there any plan to make towers more like Fallen Enchantress or at least being able to use cities to upgrade towers? It's actually really annoying to use pioneers to upgrade towers. Additionally, the towers are very simple and is there plans to have them have more use for the towers?
Will tactical combat be improved during the extra time that is now available before release? Will at least range penalties for obstacles and distance be introduced? I guess that would be a basic prerequisite for my other bugbear - sieges. Please could we also get some feedback regarding this? I.E. are attacks on settlements likely to be improved and better represented?
Q. Duck armor and weapons are the innovation this genre has been waiting for. Why does Scott hate innovation?
What is Scott's plan for deposing Brad and taking over Stardock?
Will the swamp giants ever discover the magic of soap?
Because an idle mind is the Devil's workshop.
Will you please make these changes to the unit window?
1. Add a movement points left indicator
2. Separate units stationed in cities from those exploring in the wild.
http://forums.sorcererking.com/465162/page/1/
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