I wrote this link a while ago, Because i don't see Stardock/Oxide putting it on news section of the forums, so i took the liberty by putting it here for everyone to check it out

Hope you will like it.

 

Ashes of the Singularity, Stardock and Oxide Games’ gargantuan RTS, immediately impresses with its scope. When Stardock CEO Brad Wardell showed the game off for the first time at GDC, that was very much the focus of the demo. This is a huge game, with a huge number of units all acting independently. And yes, it’s a game where a unit flying across its largest map will be on that journey for an hour. 

The promise made by Oxide and Stardock is attention grabbing, but I wanted to find out where the game was under all of the tech and scale, and how Ashes can make a splash in a genre dominated by very few games, where most struggle to gain traction. After speaking with Wardell earlier this week, I’m a bit more reassured. 

 

 

18,595 views 2 replies
Reply #1 Top

Thanks for posting, but I'd suggest just linking to their site and not copying their entire article here. Let people visit their site so they get the traffic. :)

Reply #2 Top

Quoting Island, reply 1

Thanks for posting, but I'd suggest just linking to their site and not copying their entire article here. Let people visit their site so they get the traffic. :)

yes i wanted to do it but i don't know how, sorry.