Ookami Ookami

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Latest Update

So, I find it unplayable hard now... even on EASY.  The wandering monsters and the SK's forces are incredibly hard and if I'm lucky enough to found one city, it quickly gets attacked by insanely powerful forces... 

 

What the heck?

 

Now only that... but Varda can never summon a wolf because it's always a few rounds away from being cast.

 

I guess I'll wait until the next update where you restore some similance of balance rather than a "SK KILLS ALL" theme.

17,210 views 26 replies
Reply #26 Top

I think Quickfire doesn't work.  When it activates, it makes damage = 0.  If you look at the description of units during battle, you will see two -50% to damage due to "quickfire".  I am going to try removing

 

<GameModifier>
<ModType>Unit</ModType>
<Attribute>AdjustUnitStat</Attribute>
<StrVal>UnitStat_Attack_Physical</StrVal>
<StrVal2>UnitStat_IsBow</StrVal2>
<Duration>5</Duration>
<Multiplier>0.5</Multiplier>
</GameModifier>

 

From Quickfire_Ranger_Ability in CoreSpells.xml