Magic units- some of their specials are effectively worse than useless.

Certain abilities like arcane arrow- they do less damage than the mage's normal attack, and cost mana.  This is true for at least the battle mage.

 

It might be overpowered to let them scale, so unsure how to solve this.

 

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Certain abilities like arcane arrow- they do less damage than the mage's normal attack, and cost mana.  This is true for at least the battle mage.

It might be overpowered to let them scale, so unsure how to solve this.

 

Step scaling might be a solution. So instead of increasing with every level, the ability would increase with every other level, or every three levels, for example.