Let's talk about the Priest

The next sovereign to come up is the Priest.

The priest is going to be the sovereign that does the best at keeping the Doomsday counter under control as well as decreasing the perceived threat they pose to the Sorcerer King.

Broadly speaking, the Priest is going to get a special resource called Destiny's Favor. They will start with 3 of them and come with an assortment of unique to the priest spells that are incredibly powerful but consume one of these favors. So consider the priest as being the sovereign with a bit of a connection to higher powers.

I intended to go into more detail but I'm a bit under the weather. So I will open the floor to hear some of the things you would like to see and see how we might be able to fit them in to the priest.

47,119 views 27 replies
Reply #1 Top

Ideas for what you can spend destiny points on:

Halt Shadow: Sorcerer King's stronghold does not spwan any monsters for 20 turns.

Destiny's Champion: Summon a mighty hero (Pariden resurrected?)

Destiny's Shield: Shards cannot be damaged for 10 turns.

Destiny's Purpose: +10 logistics in capital and 10% Production bonus faction-wide

Destiny's Sentinel: Enchanted city gets a super-powered auto-summoned city defender 

Reply #2 Top

To keep with the destiny favor theme, I think the priest's hero should be an angel/apparition. Similar to LH, the primary special ability would be taking half damage from physical blows and an innate healing power that increases with the hero's level.

 

Reply #3 Top

And of course, the priest should have the ability to turn undead...assuming there will eventually be more undead added than just skeletons.

 

And also a Resurrection spell that can bring a trained unit back to life with full hit points in strategic mode, or half hit points in tactical mode.

Reply #4 Top

Another spell idea:

Destiny's Defenders: Every shard on the map spawns a medium-strength "shard defender" angel/spirit unit

Reply #5 Top

Question:

  1. Can the priest get more favors?

Thoughts for priest:

  1. If good priest, should have the ability to clear shadowland.
  2. If bad priest, should get something like Tyrant for power for god from Shards.
  3. If good priest, ability to summon powerful champion (like Angel or Archangel).
  4. If bad priest, ability to summon powerful champion (like Demon or Balrog).
  5. If good priest, ability to increase essence production through powerful spell (increasing people's piety)
  6. If bad priest, ability to increase essence production through blood sacrifice (increasing people's piety, cost population)
  7. If good priest, craft powerful relic of good (Holy Avenger type thing).
  8. If bad priest, craft powerful relic of evil/doom (Eye of super-evil guy).
  9. If good priest, ability to half-cost of potions of healing (or double production at normal cost).
  10. If bad priest, ability to half-cost some "common" recipe (not sure what's appropriate)

Not sure if good priest or bad priest, but tried to do some of both depending on direction.

Reply #6 Top

Quoting bmorris2, reply 5

Question:

Can the priest get more favors?

End of bmorris2's quote

Off the top of my head, I'm guessing the DM might grant more favors if the game isn't going well. Or it might be based on choices made during quests.

Reply #7 Top

Quoting bmorris2, reply 5

Question:

Can the priest get more favors?
End of bmorris2's quote

Probably they will get favors from sovereign levels. Maybe they could have access to a unique church improvement that gives them another favor when built, or how about when they kill one of the SK's lieutenants. 

 

Things to use favors for:

-Creating fertile land for a city.

-Summoning a powerful unit. An Angel or Lightbringer or whatever. 

-Resurrecting a unit that dies. Say in tactical if you lose an important unit then you can bring it back. 

-Creating a unique crafting item. Which can be used to make unique priest weapons. 

 

Reply #8 Top

How about a one-time favor which turns all Thralls back into useful Logistics.

Reply #9 Top

Is just the priest coming in beta 3 or are all the remaining sovereigns coming in B3? I thought I remembered seeing that this was the beta with all the sovereigns and the DM being added. Is that still planned? 

I honestly have very little interest in this particular sovereign. It's never been my play style. I guess that makes me evil...

 

Reply #10 Top

Quoting mqpiffle, reply 8

How about a one-time favor which turns all Thralls back into useful Logistics.
End of mqpiffle's quote

I like this.  Adding Destiny's Hope, gives the player 5 hope which counters up to 5 thralls.

Reply #11 Top

Quoting XWerewolfX, reply 9

Is just the priest coming in beta 3 or are all the remaining sovereigns coming in B3? I thought I remembered seeing that this was the beta with all the sovereigns and the DM being added. Is that still planned? 

I honestly have very little interest in this particular sovereign. It's never been my play style. I guess that makes me evil...

 
End of XWerewolfX's quote

Because of the Christmas holidays and the GalCiv III beta (due out at the same time) we're having to scale the # of new soveriegns in beta 3.  Not enough QA time available.

Reply #12 Top

Quoting DsRaider, reply 7


Quoting bmorris2,

Question:

Can the priest get more favors?



Probably they will get favors from sovereign levels. Maybe they could have access to a unique church improvement that gives them another favor when built, or how about when they kill one of the SK's lieutenants. 

 

Things to use favors for:

-Creating fertile land for a city.

-Summoning a powerful unit. An Angel or Lightbringer or whatever. 

-Resurrecting a unit that dies. Say in tactical if you lose an important unit then you can bring it back. 

-Creating a unique crafting item. Which can be used to make unique priest weapons. 

 

End of DsRaider's quote

Adding the first two.  Resurrection would be tough to add but will ask.

Reply #13 Top

Quoting Borg999, reply 6


Quoting bmorris2,

Question:

Can the priest get more favors?




Off the top of my head, I'm guessing the DM might grant more favors if the game isn't going well. Or it might be based on choices made during quests.

End of Borg999's quote

Indeed, Favors can be really interesting across the board.

Reply #14 Top

Definitely a "Wish" spell, grants a random boon. That's it. Could be the strongest item in the game, could be the weakest boots in the game. Could be a summoned chicken, or the Wrath-Angel of the High Heavens, the Reaper of Fate.

Reply #15 Top

The priest is going to be the sovereign that does the best at keeping the Doomsday counter under control

 

Most tantalizing thing I've heard about the game so far.

Reply #16 Top

In Michigan, we are always under the weather  ;)

Hope you feel better soon.  No slacking off!

Reply #17 Top

Just wanted to mention it here. 

A favor could restore a destroyed shard, giving you a possible resource, reducing the SK's power hence reducing the Dooms day counter.

Reply #18 Top

Quoting thimon2k, reply 17

Just wanted to mention it here. 

A favor could restore a destroyed shard, giving you a possible resource, reducing the SK's power hence reducing the Dooms day counter.
End of thimon2k's quote

This is so much interesting than just reducing the counter a bit for "reason".

Reply #19 Top

Quoting Heavenfall, reply 18


Quoting thimon2k,

Just wanted to mention it here. 

A favor could restore a destroyed shard, giving you a possible resource, reducing the SK's power hence reducing the Dooms day counter.



This is so much interesting than just reducing the counter a bit for "reason".

End of Heavenfall's quote

 

k6

Am I a nerd managing bars on a computer screen, or a sovereign manning the Forge of the Overlord?  "Reduce Doomsday", as it is, insinuates the former; and feels gamey and immersion breaking.  Even just "Delay Doomsday" would actually go a long way towards alleviating this... its more from the sovereigns perspective.  Perspective is the grounding center for a cohesive sense of immersion.  Restoring, or even creating, a shard in order to actually delay doomsday just takes this a step further.

/signed

Reply #20 Top

A spell that reduces the effect of thralls might be better than reducing doomsday.

The doomsday counter gives the game a sense of danger - maybe the best feature of the game. It's the face of the asymmetrical design. Don't give the player direct control over it.

Reply #21 Top

Quoting cardinaldirection, reply 19


Quoting Heavenfall,






Quoting thimon2k,



Just wanted to mention it here. 

A favor could restore a destroyed shard, giving you a possible resource, reducing the SK's power hence reducing the Dooms day counter.



This is so much interesting than just reducing the counter a bit for "reason".



 

k6

Am I a nerd managing bars on a computer screen, or a sovereign manning the Forge of the Overlord?  "Reduce Doomsday", as it is, insinuates the former; and feels gamey and immersion breaking.  Even just "Delay Doomsday" would actually go a long way towards alleviating this... its more from the sovereigns perspective.  Perspective is the grounding center for a cohesive sense of immersion.  Restoring, or even creating, a shard in order to actually delay doomsday just takes this a step further.

/signed

End of cardinaldirection's quote

 

Is it not a question of how you formulate the flavor text to the option? 

Flavor text:

After intense praying, Draginol (god) has heard your prayer for help against the Mr. SK.  He has turned back time in order to undo the damage to the shard.

 

Game mechanics: Select the option "Restore a destriyed shard", select the destroyed shard

 

Game mechanics (internal):

Player selects a destroyed shard; the destroyed shard is restored to a working shard with full health/life and substracting the value from the counter; the restored shard is now available to the player as a resource. 

Reply #22 Top

Quoting DsRaider, reply 7


Quoting bmorris2,

Question:

Can the priest get more favors?



Probably they will get favors from sovereign levels. Maybe they could have access to a unique church improvement that gives them another favor when built, or how about when they kill one of the SK's lieutenants. 

 

Things to use favors for:

-Summoning a powerful unit. An Angel or Lightbringer or whatever. 

End of DsRaider's quote

Would it be possible to have the summoned hero/avatar/incarntion be based on the intangibles/spellbooks. 

The DM/Intangibles could reflect the skills available from the start.

Intangibles, evil }:)   - the summoned unit could have darker skills like Dark Spread, raise skeleton/shadow warg/shadow drake/shadow-undead dragon. mass grave seal, horrible wall (or what the spell is called).

Intangible, brave could be reflected with mass buffs to your army. Ex. +5 att/ +5 ini to all your units, skills like the commander from LH.

Intangibles, good O:)   , mass heal, well spring, crusade etc.

 

The chosen spell books of the soverign could be reflected by having a +1 or +2 to spells cast in combat, and also provide 1 legendary/rare tactical spell from school of spell books with the most books. Ex. if the soverign had 6 chaos books out of 10 books, a tactical spell could be meteor shower. If there were more summoning books, a legendary spell could be summon clone of the avatar or a storm dragon :wc:  (1 use per combat). If there were more "good/life" spell books a legendary tactical spell book could be holy light - healing your units, damaging undead/chaos/twisted enemy units (1 use per combat, casting time 1-2). 

 

I would love to see Torin the Chosen or an avatar of the Great Frog |-)   (flying, jumping attack/charge, ranged tongue attack. stinking mud, poison). To summon the Great Frog you first have to build an altar in the first place before even thinking of using a favor to summon him.

 

Reply #23 Top

I was supporting your suggestion thimon2k, and agreeing with Heavenfall - that directly manipulating the doomsday counter is dull vs. doing so via second hand methods (like restoring or creating a shard); then piggybacking to comment on the consequential immersion break, exemplified by the Reduce Doomsday spell as it is currently in game.

Addition: and again we agree - flavor text, and titles, definitions, etc. are extremely important; especially concerning immersion.

Reply #24 Top

Wait, are you saying Priest-King class is finally available?

Reply #25 Top

How about an Orator administrator that gives 2 hope in a town?

 

Sidenote: logistics administrators don't work at the moment.