Kaiju-a-Gogo - achieve total world domination with a... pet

Kerberos Productions, makers of Sword of the Stars (yeah yeah, I know how everybody feels about no. 2, they still want to see it finished though) and crowdfunded games The Pit and Groundpounders, loved the crowdfunding aspect of making games, so here comes Kaiju-a-Gogo.

Fed up with saving Humanity, killing beasts and aliens? They called you MAD in school? They stole your LUNCH MONEY?! It's time to build your SECRET LABORATORY and PLOT REVENGE!



Kaiju-a-gogo is a strategy-action, PC/mobile video-game featuring giant monsters. The player takes on the role of a fledgling Mad Scientist who has built the first human-controlled Kaiju in the world. While your rivals race to catch up with your genius and build their own Kaiju to compete with you, you have a five-year-window to use your Kaiju to achieve total world domination. How could anything less satisfy you, anyway?

Start the game by choosing one of three monsters and its associated Mad Scientist character. You will then begin play at your Secret Lair, an uncharted island, and launch your first attacks upon the unsuspecting world.

Gameplay consists of glorious city-stomping fun, with points and resources gained by smashing every structure still standing and crushing all the armies, navies, police and giant robots that try to stop you. In between attacks, your Kaiju will return to your Secret Lair, and you will allow the monster to rest while you heal and train it with new Abilities.


Support the destruction at Kickstarter, where the updates to the campaign are already abundant, and join the creative discussion at Kaiju-a-Gogo's forum.

101,383 views 13 replies
Reply #1 Top

Wat the hells this ninja'd on everything I need to do today. You SONS OF... I kid.  :rofl:

 

Also around the corner is Ground Pounders with a late May or Early June launch. IOS, Andriod, PC, etc...

 

The Pit this summer will be on all devices and tablets later this summer. I'm grabbing FTL and The Pit for my phone this summer and next year on a tablet once I deal with my SSDs and software. 

 

Oh and that Lore book 400+ pages now is gonna be sent out late may or June. And the other small lore book (can't remember the name sue me) will be sent out late spring or early summer. I think that covers everything...

Reply #2 Top

So far so good, looks like our Kaijus will be stomping all over the world! The first additional tier has already been revealed - Spanish, German and French versions available at only 10k CAD over the goal!

 

Jump in and remember that those are Canadian dollars, so don't be afraid to chip in more of them! :D

Reply #3 Top

 

You KNOW you want to tell one of these to stomp a bank. You just KNOW. :)

Reply #4 Top

Quoting Space, reply 3



 

You KNOW you want to tell one of these to stomp a bank. You just KNOW.

 

Bank?  Ya, and Capitol Hill, too!

Reply #5 Top

Well, the incredible start led to an incredibly slow continuation... So, the project is slightly over half funded and needs your help. For the sake of world destruction, chip in and raise your Kaiju. There are more of them available now, do check the new info on the KS page. If you want to stomp that bank, it is now or never.

Reply #6 Top

We've seen this happen before, and it is happening again. After not reaching a higher goal on Kickstarter, Kerberos adjusts its aim and shoots at Indiegogo in a flexible campaign. Frankly, with a name of the game being what it is, succeeding on Kickstarter would feel a bit odd. ;) If you wanted the game at KS, there is a chance you may want it anywhere, so join the fun at IGG. And if you didn't want the game there, now is your chance to get it elsewhere.

 

The flexible campaign means that the developer may take whatever it gets, even if the goal is not met - and is also an insurance that the game will be made! As Kerberos likes to accompany the games with later expansions, you can go for very affordable lifetime subscription and save yourself the hassle of buying each expansion separately.

Reply #7 Top

A fairly famous dev can't raise 50k on kickstarter? Switches to flexible goal (meaning you pay even if they don't reach the goal)? That reeks... what's the full story here?

Reply #8 Top

The full story is nobody likes Kerberos because all their fame is really just infamy these days.  Sword of the Stars 2 was an unmitigated disaster, Fort Zombie was garbage as well, and The Pit and Ground Pounders aren't all that well-made either from what I've heard.

Reply #9 Top

The Pit is awesome. Maybe the very first version wasn't that great (never played it), but the 2nd expansion was absolutely stellar.

Ground Pounders is just a very intense game for boardgame enthusiasts... very  niche.

Reply #10 Top

And Fort Zombie was fun, albeit glitchy. Definitely a superb idea, I hope they do a FZ2 some day.

 

But yes, SotS2 is the bane of Kerberos. They aimed too high and weren't able to finish the game and nobody seems to be able to forget that. And it also seems to be the only thing everybody remembers about Kerberos, as if SotS1 never happened.

Reply #11 Top

Quoting Space, reply 10

And Fort Zombie was fun, albeit glitchy. Definitely a superb idea, I hope they do a FZ2 some day.

 

But yes, SotS2 is the bane of Kerberos. They aimed too high and weren't able to finish the game and nobody seems to be able to forget that. And it also seems to be the only thing everybody remembers about Kerberos, as if SotS1 never happened.

 

I think it's more because SotS1 happened.

 

Then they thought they needed to redo the game mechanics when I'm not convinced anyone other than Mecron really thought that was a good idea.

 

Reaching for the stars is great, but as we saw in MoO3, and now in SotS2, when you crash and burn that's pretty much it.  Sometimes you hit gold, and as much as people complain about just rehashing that gold, how many times have we heard people screaming for a new MoM that's the same as the old MoM but with better UI, gfx, ...

Reply #12 Top

Kickstarter campaign and the supporters made it seem as though the new campaign should be a simple routine, yet it turned into a new round of painful raising of necessary funds. Mrs. Arinn Dembo, Producer and Lead Writer for Kaiju-a-gogo, may has found the reasons behind the phenomena and wants to clear this up with previous pledgers.

Recently a very good friend spoke to me privately about the current Kerberos crowdfunding campaign on Indiegogo. Specifically, he was telling me that he was not surprised that so few of the people who had supported our Kickstarter Campaign were following our team to support our game on a different crowdfunding platform.

I had said that I couldn’t understand why less than 20% of our former supporters were still willing to pitch in, when we had actually found a way to offer them a better deal for their support. And what he told me…truly alarmed me.

He said that people didn’t actually believe that we needed their support.

Our Kickstarter failed, and we found a reason to persevere and came up with a new plan that would still allow us to make a game. And they assumed that because we were willing to do that, it must mean that crowdfunding doesn’t really make a difference to us!

He also told me that this false assumption was specifically my fault. Because I misspoke myself somehow, in an interview. I was too positive about things. I was trying to find a reason to be happy or upbeat about something pretty awful--a failed Kickstarter. But by putting ANY positive spin on a bad situation (“It’s a good promotional opportunity for a small team like us!”), I had somehow convinced people that their crowdfunding dollars were not needed, that Kerberos would be just fine without them.

No, folks. We are not fine without you.

Without your support, we suffer a great deal and we have to rack up debts to continue working.


Read the whole explanation and plea in the newest update at either Kickstarter or IndieGoGo.

Reply #13 Top

Quoting SpardaSon21, reply 8

The full story is nobody likes Kerberos because all their fame is really just infamy these days.  Sword of the Stars 2 was an unmitigated disaster, Fort Zombie was garbage as well, and The Pit and Ground Pounders aren't all that well-made either from what I've heard.

 

 

SOTS 2 was a disaster AT LAUNCH, but they patched it up and it's a great game. One of the best 4X ever.

The changed mechanics may not be everyones cup of tea, but they aren't bad. Just re-making  SOTS1 would not be a "better" move.

 

Fort Zombie is also one of the most fun games I ever played. Graphics are meh, but it was a spur-of-the-moment side proejct and who gives a f*** about graphics being AAA all the time anyway?

 

The Pit was also fun. Dunno about Ground Pounders.

 

 

So Kerberos is IMHO a great developer that really makes original and fresh stuff with great gameplay. Alas, the SOTS2 fiasco means a lot of people now have a (irrational) hate for them.

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