I'd really like to see some changes to teching. Something that I was listening to earlier. I think it was a civilizations interview.
Basically when you research, you are researching general categories, and you unlock specific tech in the category randomly. I think this is a really fun and balanced and exciting way to do science in a 4x game. I dont really have a way with words, so maybe you guys can think of the pro's and con's for me.
I also think it would be cool, that if because the system was Random, You would have a small chance to skip ahead 1 or 2 prerequisites. Creating some really random games, remember this game is supposed to be about single player fun. And this is how research usually works anyways. People toil away on researching new ideas, and gradually build to bigger and better ideas. Until a HUGE leap comes randomly.
I dunno, I think it will be really exciting, sometimes you might get screwed and have to play defensive and safe, until the other empires beat eachother down. But then sometimes, you could get really lucky and just RUN through and stomp everybody. What do you guys think