Is the jump to Hard difficulty supposed to be this, well, hard?
I am a Sins noob. Just bought it with the Steam summer sale. I played a couple of real small maps on Normal just to get a feel for the game and then played a medium size map (think it was 26 planets or so and 1 star) on Normal and it seemed too easy. I'm not sure if the other factions were destroying each other or what but I expanded to 6 or so planets, held my two chokepoints, and once I had what I thought was a nice sized fleet I headed out and basically steam rolled from planet to planet destroying everything. Now I wanted to step my game up to Hard difficulty and am playing on the massive random map (I think 80+ planets and 3 stars with 7 other players) and I am seriously getting my teeth kicked in. Twice now I have started as Vasari Rebels (was TEC on my normal playthroughs) and twice now I have been double teamed by enemy Titan's within what couldn't have been more than an hour and half into the game. Is that normal? I even had a Starbase at each chokepoint this last game but it didn't help much at all against the Titan's. So I guess before I start writing a novel I should get to the point and ask my questions...
1. Is it normal for AI to coordinate attacks and have Titan's an hour and a half into the match on Hard? Both attempts so far on Hard I was attacked at the same time by two different factions each with a Titan.
2. How far do you expand initially? I know it depends on your layout cause you want chokepoints but it doesnt make sense to me that I could only expand to 6 planets before running into enemy planets on either side in a 80+ planet, 3 star, 8 faction map.
3. Should I be ignoring everything but the most essential tech early on? I seem to always be out of money but I feel like I'm wasting time if I'm not currently researching something.
4. Where should I be fleetwise an hour and half into the game? I had 3 Capitals, 20+ long range missle frigates, 10 or so light frigates, 10 flak frigates and 2 Starbases and was just annihilated by Titan's. User error or are Titan's really thjat powerful?
5. I seem to have real issues against fighter craft and bombers. I alt click my flak frigates and shift left click on all the fighters and instead of quickly dominating them (which to me would make sense using the counter and having 10 flak frigates firing on 10 or so fighters) it takes forever for them to destroy just one fighter. WTF is going on!
PS .... Just checked the save game and it was 1hr 9min into the game and I have two Titan's destroying my starbases .... this can't be normal can it?