Flooded Graveyard Doesn't Grant Life

I recently conquered the swamp lands as a Kingdom, and quickly built a city near the Flooded Graveyard. It is Death mana, but Death mana shards always converted to Life mana, so I assumed I could use it (especially as there is no Life mana wildland). Imagine my disappointment when I found out that it did not convert to Life mana when it entered my borders.

To the Devs, it would be nice if when the Flooded Graveyard entered a Kingdom border, it became "Sacred Graveyard" or something, granting Life mana. It is inconsistent that it doesn't. Also, considering I cannot use these troll lairs, it makes the the swamp wildlands worthless for Kingdoms.

In the meantime, could someone make a simple mod that either turns the Flooded Graveyard into a Kingdom-useable Life mana resource, or let it be both?

Thank you kindly.

11,390 views 5 replies
Reply #1 Top

I'm not sure if it is possible to force a conversion of a worldresource because of environment change. It is hardcoded to convert the life and death shards as indicated depending on the environment. The most that someone may do is to create a coreimprovement on top of the resource that provides what you want.

But to the topic of the flooded graveyard, I think there should be at least an alternative resource (not necessarily of conversion resource) but another resource altogether, that should be it's equivalent.

Reply #2 Top

Thank you, Parrot. Is it possible to just flat out change what mana type the Graveyard gives? I could just change files whenever I manage to get it in my borders. I went looking for the file myself, but all I found were the art assets and the Hiergammon (sp?) entry.

Reply #3 Top

Sorry, if you want extra life power, you have to find Iru T'alavar, the hidden valley that almost never spawns in any map. (sob)

Reply #4 Top

I had no idea this was a thing. It is nice to know it exists.

Reply #5 Top

If you want to see it for sure...it is on Anthys. Can't tell you where, that's a SPOILER,