LH Community Suggestions - Unique faction traits for unit design

It's come up a lot in posts that each race should have a set of unique traits that only their units can take at creation in order to give each faction an even more unique flavor when it comes to their playstyles. What I want is to collect everyone's opinions and suggestions here, so we can build up a community list of traits for each faction that you guys can add to and vote for. I will endeavor to update it as often as I can!

I have started it with some of my own suggestions.

EDIT: I hope this is actually something people are interested in adding to, if not, I'll let it die.

Tarth

Guerrilla: +1 move and + 2 initiative when below 50% health. [DsRaider]

Camouflage: + 5 dodge +10 dodge versus ranged [DsRaider]

Trapper: +15 dodge +1 counterattack and +25% counter damage when defending. [DsRaider]

 

Gilden

Shieldwall: +10 defense when adjacent to another unit with Shieldwall.

 

Kraxis

Hoarder: +1 Gildar per turn.

 

Altar

Athican Training: Counterattacks do 75% of attack damage.

 

Resoln

Spectral: Reduces physical damage taken by 10%.

 

Yithril

Berserker: +1 initiative and +1 attack while Berserk.

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Is anyone interested in adding to this thread? I would have thought there would be lots of good ideas out there for this kind of thing.