[Suggestions] Give us a Sov option or a faction trait that can't settle or produce pioneers
I have never played any Civ game (just MOM and MOO 1 and 2), but I recall reading on the WOM site that the FFH mod had a faction that were nomadic in nature. I was thinking that a faction that had that trait or (weakness?) might be interesting to play. I think such a trait might also be a useful balancing mechanism for a Beastlord or Adventurer Sov, as they would be the kind of folks less likely to found an empire (but perhaps one falls in their lap).
Another twist would be a faction where the ONLY city is the one built by your sov, and you cannot train new pioneers, but you could Silver Tongue them maybe...
I am going to start a new game on challenging as a Beastlord with Life magic and see if I can try it out on a large map.