[Bug][.80] Out of Traits to Select on Level Up
I just had a rather interesting (and problematic) occurrence on my current game.
Utilizing ElementalDefs.xml, I tweaked XP award rates so that high-level champions would actually be achievable over the course of a standard-length game. One small problem. My Sovereign just made level 45 and (currently) has no traits left to choose (she could, in theory, spirit steal future champions to unlock other magic trees, but currently does not have access to any except Air). Unfortunately, the game's leveling code has me stuck at the "choose a trait" list, and there does not seem to be a way to make it "fail out". In short, I can't continue that game, without intentionally ignoring my Sovereign's existence and keeping her out of combat (at least until I get access to another magic tree).
Clearly, this needs some work if people are going to want to run high-level champion games.
ETA: I went back and created a save at the point where the next battle puts my Sov at level 45, and breaks. If anyone wants it, let me know where to put it.
Edit: Updated build number because bug still exists.