[Suggestions] Popular Good Thoughts (IMO)

Well - after 18 hrs in the beta and some forum perusing, here are a few of the suggestions/thoughts for the game:

 

1 - Some kind of revamp of the outpost system, as pioneers are costly.

2 - Allow over-9-capped city plots in wildlands to be generated

3 - Heroes/Sovs should level faster than atm (way too slow)

4 - Skill tree re-structure, especially for warrior, to ensure interest

5 - Completion music plays when tech research completion screen shows

 

8,646 views 4 replies
Reply #1 Top

Warriors got some love in the 0.52 patch (unreleased yet).

https://forums.elementalgame.com/442096

 

Reply #2 Top

The 30 population for an outpost issue needs some serious though.  Makes me always want to have arcane monolith because trying to build a healthy network of outposts is hugely cost prohibitive otherwise.

Reply #3 Top

1 - Some kind of revamp of the outpost system, as pioneers are costly.

2 - Allow over-9-capped city plots in wildlands to be generated

3 - Heroes/Sovs should level faster than atm (way too slow)

4 - Skill tree re-structure, especially for warrior, to ensure interest

5 - Completion music plays when tech research completion screen shows

 

1. Agree, at least allow outposts to have their own build queue so that they are not taking up valuable city queues.

2. They are allowing modification of the tile yield in 0.52 update coming up.

3. Yes, they are splitting the exp, I believe, now and it is leveling them too slow. They should either get rid of the split or raise the overall exp so that we can actually progress in the skill trees!

4. Already coming up in 0.52.

5. Interesting.

Reply #4 Top

Know what I like to do? I steal outposts from the enemy :grin:   I have yet to build an actual outpost because the other factions build them all over the place!