[.51] Melee Unit Attack Animation Mirroring

Not actually a bug = P

I have noticed that, in battles, when a melee unit attacks an enemy unit, any allied unit who is also in melee range of the enemy unit in question also performs a melee attack animation (including units equipped with bows!). I presume this is a bug, and is not intentional. If it *is* intentional (coinciding with some kind of flanking bonus?), in-game literature explaining this would be nice.

Edit: Removed "[Bug]" from title, added sub-title.

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Reply #1 Top

that's not a bug, that's the current implementation of the "swarm" feature.

I don't think it's very well explained in-game yet. i believe one of the videos in the tutorial mentions it, but other than that i think there is little to no indication what actually happens.

AFAIK the current implementation of "swarm" (or flanking as you called it) adds 1 accuracy and 1 attack(damage) to the attack for each person in adjacent friendly units. it's currently represented by the melee swing animation, though i think the devs already acknowledged that the animation may be confusing and that they think of other ways to better communicate what's happening.

Reply #2 Top

Roger that, good to know. It *does* bother me to see, though, so I do hope they change it to something less confusing.