[Suggestion] Piers/Logging Camp possible solution

Since we can't snake to the resources that enable these two options is it possible to make it that if we make an outpost that touches a forest or river/beach that it would enable these options in the outposts connected city?  If said outpost was destroyed the resources would poof in the city, or since that might be a vital link in a snaked cities chain make it so those two build options are built directly onto the outpost like it was an extension like in the cities.

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Saw it, gave it a +1, and loving it.