AI declares war, and the rest pile on....

Is there any information on how the diplomacy mechanics work?

 

That is, I am playing on challenging, getting down the ideas of getting cities going, leveling my heros, and so forth. I am ready with my army for any one neighbor to declare battle. But soon all three neighbors declare war within about 10 turns. I have had this now in three games in a row. I have tried to nurture relationships by offering tribute to the other two AIs (still at peace) after a first declares war. But the tributed AI's still declare war within just a few turns. 

 

So, is there some kind of information, strategy, or wikia on how to avoid mass AI declarations of war?

 

 

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The AI seems to bribe the other AI in attacking their opponent. You could try to bribe them into attack the other guy and see if that works. Other than that I haven't found a strategy that works. Sue for peace if your faction power is high enough would probably be the next option, not a great on either.