[0.982] AI ignores nearby tiles for first city

I started a new game and used ctrl U to spy on the AI. All 3 AI had a chance to move to a 4/2/2, as well as other options such as 3/3/2 and 4/3/1 but all 3 settled their starting tile which was a 4/2/1.

 

Please make the AI look around before they settle their first city. 

6,552 views 1 replies
Reply #1 Top

Actually, make it do this for every city, not just the first one.  I would recommend having the AI check a 2-tile radius for better land before settling any city, and if they find something better, move there.  For the first city, don't move farther than 2 tiles (simply to prevent the AI from searching for the perfect city site until they're killed by a slag), but after that, the AI should reevaluate their chosen location once they reach it.  If it's still the best spot in 2 tiles, OK, settle.  But if not, move to the better spot, rinse, and repeat.