[952+] Map Data

Location variables?

Can we lock and save the map data upon world generation so that all locations contain the same variables after a reload?  Perhaps also generating and saving a reference variable for certain random rolls so that certain events play out in a similar fashion after a reload?


(locking the location variables when saving a game so that the map plays out the same way upon return.  ie. Statue contains Sand Golem object, game crashes, reload old save, Statue still contains Sand Golem.)

7,176 views 4 replies
Reply #1 Top

No, we can't do that.

Reply #2 Top

Quoting Heavenfall, reply 1
No, we can't do that.

 

?

Reply #3 Top

We can't do that now. When modding is opened we will be able to do 1000 times more than that. Didn't like the way that mountain pass looked last game? Modify the stamp so next time it is full of Spartans.

Reply #4 Top

Quoting seanw3, reply 3
We can't do that now. When modding is opened we will be able to do 1000 times more than that. Didn't like the way that mountain pass looked last game? Modify the stamp so next time it is full of Spartans.

 

Ah, I merely mean locking the location variables when saving a game so that the map plays out the same way upon return.  ie. Statue contains Sand Golem object, game crashes, reload old save, Statue still contains Sand Golem.