Option to attack friendly champions instead of just recruiting them
Would it not make GREAT sense if we were given the choice/option to attack friendly champions instead of just recruiting them or leaving them in place?
There are several times when I don't want to recruit the champion but also don't want to leave him/her to the enemy, so I am forced to recruit and then disband him/her - which is both tedious and counterintuitive lore-wise...
What does everyone think? IMHO it would be an easy fix that would help the role-playing quite a bit...