Lavo_2 Lavo_2

[Feedback/Request] On Map Version 4 and the aspect of "Chance"

[Feedback/Request] On Map Version 4 and the aspect of "Chance"

With one of the recent release builds of Rebellion, support for map version 3, which did not have the forced moveAreaRadius and hyperspaceExitRadius inserts, was cut. I feel that this lack of support takes much away from making maps.

As version 4 does not allow for the various Random objects to have an moveAreaRadius and hyperspaceExitRadius based off the entity of whatever spawns, taking away an additional form of chance or "randomness". For example, if one puts a WeightedRandom in a map, regardless of spawns, such as an Ice planet or a Dead Asteroid, they will have the same movement area. Plus, nor does it allow, for modders, the ability to put in suns of various sizes with different areas of movement.

Due to these, however futile it may be, I request that either map version 4 has some sort of option to let the moveAreaRadius and hyperspaceExitRadius be left blank or allow for a wildcard symbol (aka. the game loads these values from the planet/star's entity file as in the past), or that map version 3 support be re-added.

1,408,114 views 543 replies
Reply #276 Top

Because, as Diplomacy showed, IC/SD can come out of nowhere with updates. Plus, this serves to remind them that the modding community won't be silenced so easily.

Reply #277 Top

I support, also BUMP

Reply #278 Top

bump

Reply #279 Top

.

Reply #281 Top

So yeahhhhhhhhhhhhh...

 

Fun times.

Reply #288 Top

up

Reply #289 Top

MASSIVE DEATHBUMP FROM HELL!!!

Reply #292 Top

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Reply #293 Top

Well if this thread is going to be bumped until the end of eternity, we may as well make a proper forum game out of it. ;)

 

Rules: Like this thread, list 1 thing you wish the devs would change/implement in some version of Sins (in a patch, Sins 2, whatever) whenever this thread need to be bumped.

1. Allow us to make custom maps for occupation victory with the occupied planet in the same solar system as the players.

 

Reply #295 Top

Quoting GoaFan77, reply 294
Rules: Like this thread, list 1 thing you wish the devs would change/implement in some version of Sins (in a patch, Sins 2, whatever) whenever this thread need to be bumped.

64-bit engine

:troll: :troll: :troll: :troll: :troll:

Reply #297 Top

64-Bit engine. Bump.

Reply #298 Top

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multi-threading AND 64 bit engine

Reply #299 Top

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Reply #300 Top

Teun-A approves.