[MOD]Help Removing Outposts

I want to remove outposts from the game, but I have no idea how to go about doing this. Is it even possible at this point? If it is some simple editing of a file, great! Lay it on me! If not... Well, I will still do my best.

If the only way to do this is to remove Pioneers, okay, how do I do that?

Thanks!

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Reply #1 Top

Remember to back up files before changing them https://forums.elementalgame.com/420611

As with all core file changes you'll need to start the game using a similar shortcut:

"C:\Program Files\Stardock Games\FallenEnchantress\FallenEnchantress.exe" -localdataonly

 

 

Open CoreUnits.xml and remove all instances of

            <GameModifier>
                <ModType>Unit</ModType>
                <Attribute>UnlockAction</Attribute>
                <StrVal>BuildImprovement</StrVal>
                <StrVal2>Outpost</StrVal2>
            </GameModifier>

also open CoreSpells.xml and remove

   <SpellDef InternalName="ArcaneMonolith">
        <DisplayName>Arcane Monolith</DisplayName>
        <Description>Creates an Arcane Monolith on the map which extends your Zone of Control.</Description>
        <Image>S_IneluctableVision_Painting.png</Image>
        <IconFG>S_ArcaneMonolith_Icon.png</IconFG>
        <IconColor>10,10,117</IconColor>
        <CanStack>0</CanStack>
        <SpellType>Strategic</SpellType>
        <SpellClass>Terraform</SpellClass>
        <SpellTargetType>NeutralGround</SpellTargetType>
        <SpellResourceCost>
            <Resource>Mana</Resource>
            <Amount>30</Amount>
        </SpellResourceCost>
        <GameModifier>
            <ModType>Map</ModType>
            <Attribute>BuildWildImprovement</Attribute>
            <StrVal>Outpost_ArcaneMonolith</StrVal>
        </GameModifier>
        <ValidTerrainCategory>City</ValidTerrainCategory>
        <ValidTerrainCategory>Forest</ValidTerrainCategory>
        <ValidTerrainCategory>Land</ValidTerrainCategory>
        <AIData AIPersonality="AI_General">
            <AIPriority>0</AIPriority>
        </AIData>
        <HitSoundFX>Spell_Enchant_02</HitSoundFX>
        <SpellDefEffect>
            <EffectName>S_AuraofGrace_Particle</EffectName>
            <LocalPosition>0,0,0</LocalPosition>
            <EffectScale>.75</EffectScale>
            <EffectDelay>0</EffectDelay>
            <SnapToTerrain>1</SnapToTerrain>
        </SpellDefEffect>
    </SpellDef>

 

Reply #2 Top

Thank you kindly, sir! I'll give this a whirl.