Please Scrap Trade ports for the Advent and Use Culture Temples
DEVELOPERS:
- Scrap Trade ports and concentrate on Culture temples influencing Tax Income, Allegiance and resource extraction.
- Revised culture temples stack of-course with there effect on allegiance and tax.
- Add bonuses to culture links to adjacent colonies and use culture to steal tax income by a % of enemy colonies up to 5 jumps away.
E.g
1 Phase jump away: steal 50% , 2 jumps steal 40% etc. This way multiple planets get income. Make sure this is pre-determined by research; E.g steal up to 20% , 30%, then 50%. You could choose any percentage.
This takes advantage of the loss of planets income under the influence of culture (steal income debuff) where an enemy planet could earn even less income when there allegiance is very low.
I know you might have discussed this sometime in the past and shrugged it aside but i think you should understand something very important with regards to the advent:
- They don't need trade ports simply because they live there lives on the Unity faith.
- Money and possessions are provided for to everyone who contributes for the unity-hive-mind but with individualism. This is what the race has evolved to since its release and I don't see how they have time to buy groceries and trade jewelry.
- I foresee a future where money becomes a thing of the past and food and possessions are rewarded by someones psitech strength in the unity.
Theme: Advent economies grow by debuffing other economies and strengthening the will of the unity.
