Questions about FE


I have recently tried out FE beta a bit, and I'm very impressed with it. However I have some questions.

1. I noticed different attack and correspondig defense types, similarly to GalCiv II. Does it really matter now?

2. Were tile bonuses removed from tactical battles? I don't see hint about this info while hovering mouse over a tile.

3. Is this quick battle animation the "normal" really?

 

Thanks in advance for your answers.

5,658 views 2 replies
Reply #1 Top

There are some armors with specific type defensive bonuses, but its such a fiddly bit of minutiae, I've never once bothered to compare armor to enemy weapon type, or factored in specific defense bonuses on magic armor into my gearing considerations

No tile bonuses that I've seen, or any special tactical combat terrain at all

Seems to be, the one that drives me nuts is the on-map animation that always plays if you auto-resolve a fight, even if quick moves are turned on. Have to go to the cloth map to skip it.

Reply #2 Top

Quoting Mtrixis, reply 1
There are some armors with specific type defensive bonuses, but its such a fiddly bit of minutiae, I've never once bothered to compare armor to enemy weapon type, or factored in specific defense bonuses on magic armor into my gearing considerations

 

There are three different types of attack (blunt, pierce and a third one) and I saw similar defense types, too. So, they exist in name, but do they play different role?