What's new after version 1.2?

I stopped playing after version 1.2 and now I see it is 1.4 already. If my memory serves, 1.3 was supposed to be a big content patch. So what's new?

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Reply #1 Top

Mainly bug fixes, balance and AI improvements. You can find the patch notes in the WoM News, shouldn't be hard to find.

There won't be any further patches for a while now, so if you ever plan on playing WoM, now is a good time.

Edit: Here's the two sets of patch notes: 

https://forums.elementalgame.com/410740 

https://forums.elementalgame.com/412284

Reply #2 Top

Ugh. Already a few bugs (old ones, no less):

 

- Units occasionally stop being able to attack or use a skill in the middle of combat. Need to either reload or auto-resolve.

- City names are occasionally wrong

- Default stack size is 4

- Enemy A.I. never use range units. Instead, they just dog-pile you with annoying tough melee units that you'd have to kite (if they all spam range, it would've been GG)

- Enemy A.I. is fixated at one particular stack on the player's side and will mindlessly run after it even if there are other vulnerable stacks available to be attacked (i.e. the player's sovereign).

Reply #3 Top

- Default stack size is 4

This, at least, is intended.

Reply #4 Top

So I take it that the big issues, that have prevented WoM from superceding MoM, remain unchanged?
That would be race variety (instead of humans, humans, and more humans), and seriously varied magic.

Reply #5 Top

Quoting Gazz_, reply 4
So I take it that the big issues, that have prevented WoM from superceding MoM, remain unchanged?
That would be race variety (instead of humans, humans, and more humans), and seriously varied magic.

There was no chance of that stuff ever being changed once the entire dev team as moved to Fallen Enchantress.

I'm not sure race variety is going to change, ever. They were pretty content with all humans, all the time before.