Two Simple Improvements

"Alright Maggots! Archers in front, pikemen behind" (as far behind as possible).

These have been mentioned before, of course, but now that the game is becoming fairly stable and the maps are more interesting, I think a reminder is not out of line. First, it should be fairly straightforward to set a flag on units to indicate melee or ranged and the module that plunks the units down on the combat screen would check the flags and plunk down the melee units first. Second, I have found that the boats can be almost useful now for scouting/colonization. I don't think it would be too difficult to give them one extra tile of movement. These two things, while relatively minor improvements would make a huge impression on gameplay.

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Reply #1 Top

Interesting thoughts. I actually agree with your first point very much. Without the addition of deployment, it would be really nice if the standard delpoyments actually selected the best troop for each part of the formation. Additionally, it would be cool if these deployments could be modded in some meaningful way so that quest and encounter mods could specify the exact deployment of their engagements.

As for your second point, this is a fairly easy thing to mod. I would suggest you try your hand at a boat mod to find out exactly what kinds of effect you gain from additional movement.

Reply #2 Top

agree with both.