Enjoying the latest build, but...
I'm very pleased with the current direction of Elemental. The tech trees are fleshing out, and spells are looking pretty good.
The current issue I have is that with the global magic system, accumulating points to actually cast spells is awful. After playing through a couple of games, only a handful of nodes ever appeared making mana production moot. I can recall having one good battle involving magic which burned through the mana stockpile and never regenerated enough to make a difference the remainder of the game.
One thing that would be of assistance is having some spells not having persistent costs. Enchant weapon and some of the low level creature summonings come to mind.