The Dominance of Multicultural cities
Since release I have read numerous posts on city spam or teleport which have stated how these features ruin the fun of the game. I have even seen posts with 10+ pages on the lack of epicness in Elemental, and posts on how the lack of sanitation is a problem. Yet, I think that the dominance of multicultural cities is something that should be addressed by both the community and the devs. A multicultural city is those cities which you take from another faction, where you get to keep all the buildings from that faction. Anyone who has played Elemental for any length of time knows that these cities are incredibly powerful simply because the player can get their own buildings bonuses on top of those of the other faction. Most of these cities can become so powerful that no single city that your faction creates can ever compete with them. For Example. an empire city, which has built all of the unit creation bonus improvements, can be taken by the kingdoms and then the kingdom version can then be built allowing for unit build times to actually be negative ( though the back end forces them to be 1). I would argue this is a larger problem than teleport or city spam. and even more so in the face of 1.1 where city spam will be significantly reduced.