unit parties

can someone let me know how they work now?

as in.. is the game still just making numbers up as it go along?

 

built 2 kingdom parties of 4 "observers" (22/22 hp?) in different cities. 1 of them went out to bash a bear, think it got a tiny scratch (21/22 hp?). went back to city. next turn ... all healed (35/35 when in city i think) and then head out to bash a wolf, went back to city.

 

a few turns later, noticed that the one that went out bashing animals has only 3 men left. must have levelled up at some point too.

 

funniest thing is that the picture for the 4 observers has 3 men.. whereas the "wounded" 3 observer has 2 men.

 

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a few turns later... back up to 4 men?!

5,351 views 4 replies
Reply #1 Top

Sometimes when units level-up (by gaining experience), they gain more hp, but it seems the new hp have to be "healed" first, i.e. you need to  station the unit/champion in a city for some time to heal. The number of men on a picture is tied to the current hps it has: 4man team at 50% hps only shows 2 men on counter .. it'll show 4 men once you have > 75% of its hps healed.

Reply #2 Top

but... doesn't the number of men affect unit stats like atk/def?

Reply #3 Top

Quoting alaknebs, reply 2
but... doesn't the number of men affect unit stats like atk/def?

Each guy is counted seperately for attack defence, etc. A 4group with attack16, def20, and hp40 really has 4 guys, each with: att4, def5, and 10hp. And thus 4 "seperate" attacks are calculated each time the group attacks (and the effects of 4 hits/misses are summed). As of earlier versions, the 4man squad always had 4man even with just 1 hp remaining (showing one guy on the image) for combat purposes. Later patches might have fixed this, I don't know right offhand, I have to start a new game (from start) using the new 1.09 patch to verify for sure this last thing.

I don't know how the defence works in this case. For example, if the 4 man squad of the above example is attacked with defence 20 or defence 5? 5 would make sense to me (regardless of how much damage the squad has), since you're really attacking an individual guy in the squad, but who knows? the manual provides absolutely no info & I've only been able to learn the above from various posts on this forum.

Reply #4 Top

that's sort of what i mean. you lose 1 man and so basically get 25% less attack, no? (the unit had 0 def anyway XD)

 

which makes the whole thing a bit illogical. you don't see a guy with 3/4 hp attack with 75% atk, do you?