Is immersion important?
What breaks it for you?
I happen to like the RPG aspects of strategy games. I enjoy replaying again and again as different characters. I like "being" the evil guy or the good guy or the merchant or what-have-you. I also liked being somewhat of a griefer back in the day playing D&D. I was the guy that did the unexpected to see how the DM would handle it.
I don't expect Elemental to be able to be *that* RPG or handle any crazy thing I throw at it. .. but I would like more freedom.
Not being able to do something that seems logical in context throws me out of the game though.
- Being able to buy equipment from anywhere in your territory is one thing that bugs me.
- Not being able to enter an opponent's territory when there is no wall or guard or nearby city bugs me.
- Not being able to adjust treaty lengths
- Not being able to break treaties
Anyone else care or have something that removes them from the game?