Brainstorm City Spamming Solutions
Most players have their first city crank out pioneers nonstop and drop them down as quickly as possible. Similar to the way we did in GalCiv where you set your economy 100% to production and crank your spending rate up.
However this really seems to skew the difficulty and make it harder to have a reliably challenging game.
Can U think of solutions for this?
Suggestions:
* Each new city costs 3 food, which you can then reclaim with a level 3 building.
OR
* Monster "Dens" that appear next to cities and send stronger and stronger troops to the city in waves. THis would make you have to defend every city before things get hostile with other players...
OR
* Cities must have caravans brining them food from a city that has farms if they dont' contain a farm.
OR
* Empire and Kingodom start out in state of open war. No friendly diplomacy
Just throwing things out there....