#1 needed change: more beta patches less churn

I think we all agree there are a lot of changes needed and Stardock is doing a good job of quickly coming up with patches however this is causing some major problems.

- Patches causing backwards compatibility problems with previous saved games

- Redesigns are half baked and causing problems/confusion (movement changes, hiring npc change, etc)

- Quick turnaround is causing unforeseen bugs (archery not working in latest patch, etc)

- Proposed major changes are potential time bombs if they fail (magic revamp, champ revamp, etc)

 

In order to address these issues please implement a development/release strategy where a beta patch (like the multiplayer beta patch) is released every x days or weeks and a release patch is released every y weeks (obviously y > x).   As a developer I do realize that this causes more work and confusion in development but it protects the players which should be your number one concern.   Benefits of this are numerous but here are a few.

 

- Changes are baked in before they hit the release patch therefore significantly reducing the chances of game breaking bugs.

- PLAYERS CHOOSE THEIR RISK.   Want to play the latest and greatest and give feedback to help Stardock then play the beta patch at your own risk.   Want to just play a game without dealing with all of the almost daily drama play the release (i.e. stable) patch.

- Always a good playable game.   The archer problem in the current latest patch is a huge bug which since the patch was released on a Friday is taking several days to fix.   The game is broken now which is inexcusable for a released product.

-  Major revamps can be introduced early in the beta patch and players can test them out and provide valuable feedback much earlier.

- Shows off the power of the Impulse system since players can choose which version of the game they want ;)

 

Most quality mmo have test servers simply because they change a live game.    It looks like with all the changes being proposed that this game is going to go through major changes (after being released) in the weeks ahead and I am worried the stability of the game will suffer.

5,122 views 4 replies
Reply #2 Top

I support this opinion, specially since we can only "downgrade" from beta patches with the current system. It was already mentioned, but wanted to remark this part.

Reply #3 Top

Great idea. It will also ease up on the developer, since they will have extra time to iron out any issues and take the input in before marking the patch as final.