How Is Spell Hit Calculated?

Howdy guys, and sorry if this is obvious, but I've got to ask because it's bugging me that my spells miss so often. Is spell chance to hit or miss based on intelligence, attack rating, something else, or what?

My instinctual thought would be intellect because spells often say that they do up to that in damage, and thus it sounds like the damage is a result of difference between offense roll and defense roll, as other attack work to my understanding, but I often attack targets with 0 armor with a 20 int channeler who misses, so I think I'm missing something.

Can anybody tell me how it works? Thanks in advance.

6,216 views 3 replies
Reply #1 Top

Spell hit and damage is calculated using same formula as for attack vs defense.

0-ATK roll minus 0-DEF roll, if higher then 0 damage is dealt.

Where ATK is subtituted by Intelligence (or its half or double depending of the spell).

Note that shards were supposed to increase this (one extra shard: double the Intelligence, two: triple, etc...), but that is bugged. Spell info page during tactical battle will report higher maximum damage, due to shards, but damage won't be increased.

Reply #2 Top

Plus if I remember correctly they're rethinking the whole magic system so I'd expect this to change in the next few weeks. (if not the next patch)

Reply #3 Top

Quoting fujisawasensei, reply 2
Plus if I remember correctly they're rethinking the whole magic system so I'd expect this to change in the next few weeks. (if not the next patch)

Yup.. at minimum 1dn goes this patch, this should have some effect, hopefully we soon see an added magic resistance/defense system..