So, where are all those problems people are talking about?

First long play session. And loved it!

Finally I have been able to sit for several hours and play a bit of Elemental. And I have to say I am very very surprised. I feel like "Where are all the problems people are talking about?"

Sure, there are many things that could be improved (and I hope they get improved) and the AI is easy to win, but the game feels very far from incomplete. Many different structures, buildings, spells and techs, who se number are in par with what similar games have. Well, when I say similar is not completely true. Because Elemental feels completely different to anything else I have played. Some parts are this game, some parts are this other game, but no game is similar to Elemental as a whole.

This doesn't mean that I don't have things I would like to get improved, or even fixed, but I don't see Elemental half done, neither I see it with more bugs than the average just released game.

Just my 2 cents.

20,997 views 26 replies
Reply #1 Top

Wait til mid/late game when it slows to a crawl. I play on cloth map only with a decent machine and its sluggish. Been reading about how the game isn't even utilizing the GPU on some systems.

Reply #2 Top

The problems are there and real, but as is the case with internet forums, oftentimes blown way out of proportion.

I like Elemental, I like it a lot actually, but I'd have to be in denial to say that it doesn't need serious, serious work.  Some of it is in regards to bugs/crashes, others with design in certain areas.  Thankfully, this is Stardock, and they have excellent post-release support. I bought this game for the long-haul.

Reply #3 Top

Wait til mid/late game when it slows to a crawl.

And also agreed that some problems with the game get blown out of proportion, but the problems are there.  Having a very modern, up-to-date pc and having to turn down the graphics settings in the hope of not getting a crash or having slowdown sucks a bit.  Anyway, lots of fun and I'm in it for the long haul as well, but the problems are there. 

Reply #4 Top

the way I see it, people who can play the game are addicted and playing, and people who can't play are complaining. :)  It has some bugs e.g. shards not appearing to work in tactical combat and a lowdown that doesn't hit either proc or ram caps after playing several hours on a large map are almost all I've seen.  I'm sure that with different setups there's some compatibility issues.  I just recently gutted my system so I could play SC2, and I haven't had probs.

Reply #5 Top

I've been in between. The game crashes fairly frequently, especially toward end game. But I've been emailing the crash logs to support and browse the forums for a bit before going back into the game. The game needs a bit of smoothing out, balancing, and generally stabilizing, but Stardock is known for getting its products working beautifully over time.

I went into this game knowing full well what to expect as far as a release product goes. I also went into the game knowing almost nothing about it, so my expectations aren't nearly as high as alot of other peoples. Granted, if in a year alot of this stuff is still around, I might have a thing or two to say, but I'm confident that wont be the case.

Reply #6 Top

I know that I have seen several of the problems, but mine is mainly that the game crashes every fifty turns or so on my computer. However, I have been a big fan of what I have seen. Plus, Stardock released it and my experiences so far have been positive with their long term commitment to the games they publish. Hopefully, my problems will be fixed soon enough. Until then I play, crash, restart :grin:

 

Riptide

Reply #7 Top

Im one of those people who after 10-15 hours of playing is yet to see a single crash on max settings 1920*1200 with 4x AA. Yes ive seen plenty of little bugs in the game, but nothing to cry bloody murder over. There will always be people who cant get a game to work or the game doesnt run well on their system for whatever reason. Supreme Commander 2 for example after like 12 patches still has people posting that they cant get the game running at all.

Reply #9 Top

Of course, the thing is, people keep talking about the graphical power of their systems... but that doesn't mean jack since I'm going to guess that a lot of the slow down is just from the game trying to 'think'. Ones graphics card can't do much to help that part unless Stardock is using something like CUDA and the equivalent for ATI.

Reply #10 Top

Yes. I have experienced a couple of crashes. And I agree that must be fixed. But reading the forums it seemed like I would not be able to play, and I have been playing non stop for a few hours.

Also, I agree that some game mechanics can be improved. (I already wrote a suggestion) But they are not so horribly non working as some posters seem to point. To my understanding, if that was a not so ambitious game, the project leaders would feel very happy with the current design and define it as "complete".

Reply #11 Top

Some of the problems people are talking about were fixed Tuesday night. Some of them only happen with ATI video cards. Some of them are just plain odd (like certain AI factions simply doing nothing all game).

And some of them are stuff like balance problems, which definitely exist but aren't as flashy as crash bugs.

Reply #12 Top

Wait a couple more hours to see your game go at snail speed :)

 

Reply #13 Top


Finally I have been able to sit for several hours and play a bit of Elemental. And I have to say I am very very surprised. I feel like "Where are all the problems people are talking about?"

Sure, there are many things that could be improved (and I hope they get improved) and the AI is easy to win, but the game feels very far from incomplete. Many different structures, buildings, spells and techs, who se number are in par with what similar games have. Well, when I say similar is not completely true. Because Elemental feels completely different to anything else I have played. Some parts are this game, some parts are this other game, but no game is similar to Elemental as a whole.

This doesn't mean that I don't have things I would like to get improved, or even fixed, but I don't see Elemental half done, neither I see it with more bugs than the average just released game.

Just my 2 cents.

 

I agree with you.  I've put in quite a bit of time with Elemental, and it's a really good game, and a lot of fun.  The problems IMO are minor and don't detract from the fun.

Reply #14 Top

I was also saying the same thing last night after I finally got it and downloaded it. I played for almost 3 hours and had no problems. I played again today for about 90 minutes or so. Again...never saw anything look broke. Also....I played a easy difficulty sandbox game today (to try and continue learning the interface etc etc. 

I have to admit as well...a computer AI stomped me! Ive been hearing people say the AI is passive and all this stuff....not to me it wasnt. I had built my capital city....had a market, farms a tech research building whatever that is called, had this caravan camp thing or something....and like 2 of the hut things built. So I was moving along. I had my main group of me, the one start hero, had another caster type hero. Then had like a couple peasants. I also had a Spider hero from the lvl 2 upgrade of my city.

Right about that time one of the AI's showed up at my city...talked some smack about "Prepare to meet your doom!" or something similar....then him and a couple helpers came in and wiped me out....game over. I was like what just happen....lol.

So if anything that really caught me off guard as Im not seeing any of the things people are talking about. Not sure whats up. I mean if I had to guess that was maybe 40-50 turns into the game and the AI came and stomped me. Fairly early.

 

Reply #15 Top

   Now people , or rather sycophants , pretending theres no problems are making me  aggressive. Theres several report in tech support and even saves uploaded, on medium maps and over  its slow down to a crawl ,download the saves and try .

   I am ok to help them  if they need me to test stuff , i can tolerate some bugs as the game has potential to become a classic but no its not in shape of a release game even with patch 1.05.Theres serious play testing to do,units, spells IA balancing, no just silly little bugs no one will notice. 

     It seems they got scared of civ5 and wanted to release early, but guess what i am no longer 10year old asking mommy to buy me a game,i bet the vast majority of potential buyers arent either,  i can buy both civ5 and elemental according they are released in a good shape !I dont even have to wait for christmas!

First fench review i 've read on gamekult get 3/10 theres maybe some issues no ?

Reply #16 Top

Only time I've seen a crash is when I was playing with the cloth map and forgot to turn on the frame rate limiter. 

Reply #17 Top

Quoting OMG_pacov, reply 3
And also agreed that some problems with the game get blown out of proportion, but the problems are there.
I have barely had problems (for now) but that's true. We can complain about how some people vent (repeatedly and with bad forms) but we should not deny what it's a fact: the game has issues. And I'm talking about technical issues. Gameplay wise, it's something personal. I don't think that there is anyone thinking that the game cannot be improved in at least one area (be it magic, dynasties or tactical combat), but there is people who is mostly happy with what was delivered and people who wanted something totally different.

Reply #18 Top

Quoting Tekkor, reply 14
So if anything that really caught me off guard as Im not seeing any of the things people are talking about. Not sure whats up. I mean if I had to guess that was maybe 40-50 turns into the game and the AI came and stomped me. Fairly early.

 

Thats about the only thing the AI can do and more showing the lack of proper starting positions balancing. If you survive the first 100 turns it turns into easymode.

 

Reply #19 Top

I've had quite a few problems, though significantly less so since 1.05 and the hotfix.

Gold and 1.01 would crash anywhere from 10 to 30 turns in.  Consistently.

All versions crash when I tab out and back into a running game (though curiously NOT the menu even if I've already started or loaded an existing one).  This has been so since the original street version.

I have a fairly beefy PC (i7 920, 6gb, GeForce 275) and it manhandles anything else I throw at it within reason (I can make it buckle with Dragon Age and maxing the holy hell out of AA, anisotropic and other stuff).

As for actual gameplay?  It's feeling WAY less half-baked since 1.05 arrived, but it's still fairly spartan in quite a few ways such blandly fragile "heroes", repetitive and underpowered magic, inconsistent UI, etc.  Yes these will all be fixed by Stardock and/or modders but it still lends itself to complaints of not being ready for release.

Reply #20 Top

Quoting sagittary, reply 9
Of course, the thing is, people keep talking about the graphical power of their systems... but that doesn't mean jack since I'm going to guess that a lot of the slow down is just from the game trying to 'think'. Ones graphics card can't do much to help that part unless Stardock is using something like CUDA and the equivalent for ATI.

No, the worst issue for many people is a nasty out of memory error that is causing the game to crash every 100 turns or so for many people. Stardock has said they think it's related to video cards, or at least those with ATI cards. I think there is more to it than that because some people with Nvida are having issues too. Regardless it's their top crash related issue to fix at the moment.

Reply #21 Top

I had my problems with the game early on, but the patches have heleped alot. I played a game on large map to about 200 turns and has not slowed down and that game have not crashed once. I only hope the AI will be improved because just because I¨m a few point better in regards to strength does not mean the AI can't kil me off easy, it just have to wait and strike at the right time and you gone, so I look forward to seeing better AI.

Reply #22 Top

Sure.  It's great if you don't have an ATI card and a x64 system.

Reply #23 Top

Problems differ also based on set ups.

 

FWIW, I have 6GB of Ram and I haven't seen the game slow to a crawl but it does become unresponsive later down the line.

Reply #24 Top

I dont feel the game is incomplete at all. I have experienced 1 crash, but performance on large maps is terrible. My last save point at turn 400+ is completely unplayable. I may just start playing on small map for now. Once the performance issues are fixed this game is going to be one of my favs.

Reply #25 Top

Same with me man, I have played about 13 hours now and I just now had my first crash (playing Large map sandbox).

Sure there are some things that could be improved (it slows down in later turns quite a bit), but other then that there are no big problems for me.

I am having a hell of a time with this game so far, loving it to death. I am surprised just as you are to not be having more crashes or issues after reading some peoples posts.

Yes its rough around the edges but what is here is one of my favorite games in YEARS. This game really gets me and my gamign needs and I really think I have finally found MY GAME so to speak, its soo addicting.

One crash in 13+ hours? I dont mind that at all to be honest.