Help can't build anymore improvements

So is there a limit on how many improvements I can build for a settlement?

My settlement just reached 100 pop. and I wanted to build some more houses.  I have all the required resources but I can't build it, in fact I can't build anything.  Am I missing something?

 

 

9,562 views 12 replies
Reply #1 Top

Are you out of space? The nameplate hovering above each city will show remaining tiles with a building icon.

Reply #2 Top

I don't see any number indicading remaining icons for any of my cities, the nameplate only shows resources, can you show a screen shot?

Reply #3 Top

Reply #4 Top

I actually get into a spot where I am not producing enough food to build huts to increase my city. Even though I have farms in each city. No excess food is being made. Maybe I need to research deeper into the civ tech. Does having armies take away excess food?

Reply #5 Top

@Kryo

Thanks for the screen shot.  I think the reason I can't see that in my games is that when your settlement start to get alot of different resources, some of them scrolls off the name plate.  Can't load the saves anymore due to the patch, but will post a screen shot when I get to that point again.

 

Reply #6 Top

You can also see the remaining city tiles by opening the city detail screen, click on the big circle with the city portrait. It's the gray tower icon.

Reply #7 Top

could also be other cities to close, you cant build withing 5 tiles of another city. i've run into that before, with AI outposts getting dropped everywhere, finding space to build a proper city can be a real pain. only one thing for it, burn the bastards for having he audacity to set up shop on your doorway. conquer the city and burn it down. :P

Reply #8 Top

I sometimes get lvl 2 or 3 cities that can't built anymore improvements. I got free tiles, money, food and no warnings I'm missing some ressources. Can't even built a shanty or a hut. 

Anything to do with influence maybe? Happens with cities near other factions usually.

Reply #9 Top

AFAIK you can't build improvements out closer than five tiles towards any other existing city, nor can you build on hills or forests.

Reply #10 Top

imo there are far too many reasons you can't build more improvements, and few of them are readily apparent when your trying to build.

hills i guess i can see... and its an easy fix since your sov can just get rid of them. but forests? has civilization really fallen so far that we've forgotten how to chop down trees? i spent 14 turns wandering around my starting area one game and kept getting "must build on an open tile" or some such on every single tile, even the ones on the borders of the forest where it didn't look like there were any trees.

As far as not being able to build within 5 tiles of another city, i can understand that for the initial settling of a city, but i think it should be a lower number for improvements, like 2 or 3 tiles.

and the tile limit is frustrating. not because 50 isn't enough. 50 WOULD be enough, if resources within the city walls didn't count. but because if you touch a resource with an improvement it gets walled up, and if that resource is touching another resource, they both get walled up, 50 tiles does not stretch farm enough by half in most cases.

 

sorry if that sounded ranty, its meant as constructive criticism, i love the game and I've spent nearly every free minute playing since prerelease. just want to see some things improved :P

 

edit: i agree that there does need to be some kind of limit on cities, lest they get way too big, but even lvl 5 cities, while huge, are still only 3000 people. that barely qualifies for its own school district where I'm from.  I would like to see the limit moved away from a hard tile limit and to a commerce/upkeep based limit where the more tiles a city occupies, the higher its upkeep. so if you want a huge city, you can do it, but you have to be careful not to let the upkeep exceed the income.

Reply #11 Top

The important part is hills and forests as well as beaches. Some of the forest and beaches on some maps can be -very- difficult to distinguish from buildable land since the dead trees are so sparse. Thus it may look like it's clear even when it's not. Mouse over the terrain and look at the terrain box or canvas look to check. Resource nodes can be helpful in this case as if you link them into the city walls, you can then build off the resource instead of a city improvement.

Reply #12 Top

Hm, I can't understand why most people have a problem with it (I can, actually, but I don't agree..).

I love it and think it is one of the best features of the game, because it is the first time for me that I actually feel like city building is not just a boring improvement spamming job like in most other 4x games, but you really have to think about where and how to build cities and act with caution. And I like that you have to specialize and prioritize.