honestly, its ruining it for me. even if autosave worked between every turn... since i could spend 20 minutes on a single turn only to get another CTD...
Patience is the only solution. That is obviously not something that will persist.
It's normal right at the start.
tell that to my buddy thats gets CTD's religiously with SoaSE in multiplayer with the sync bug that was a launch bug.
If your debug.err ends in the units/cities in world counts on a new turn, it's one we've already fixed for tonight's update.
Wierd.. I have played about 6 hours and not one crash to desktop (:
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