Map Generation

What exactly is fixed and what is random and will we be able to Mod Map Gen?

We know that "The land masses are taken from seed files."

Looking at the seed files it appears that Land, Water, Mountains, Forests, and possible starting locations are fixed.

Is any of this information modified durring map creation (Do the Mountains and Forests grow / shrink, or shift at all)?

Will we be able to mod this in the future?

How are Resources randomly placed, will we be able to mod this in the future?

Thanks,

Sammual

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Still looking for this information, can anyone from Stardock comment?

Thanks,

Sammual