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Elemental Beta 2 Preview

Elemental Beta 2 Preview

The good news is that Elemental Beta 2 is only expected to last 2 weeks.  The bad news is that Beta 2 will be multiplayer only, hence the short duration.

The object of beta 2 will be to begin the testing of the server infrastructure.  Elemental is client/server for its multiplayer. In fact, it’s dedicated server for beta 2 – players will be playing on our own servers distributed across the world.  The reason for this is that it eliminates the whole connectivity issue – if you can get on the web, you should be able to play. At least, in theory.

Beta 3 and beyond of course will have multiplayer as well where we will be adding more features, fixing bugs, expanding capacity.

One multiplayer mode is called Arena.  In this mode, the maps are incredibly tiny and set up for only 2 players. In this mode, the game plays a bit like Archon except imagine city building.  The goal for arena mode is for games to last between 10 to 30 minutes.

Beta 2 won’t have the custom games in them. That’ll come later during the beta.  With custom games, players can set up their own unique servers for LAN play or simply to create their own modded game experience.  For instance, a custom game I’d play would be 2 humans on the same side vs. 20 AI players.

After a couple of weeks with beta 2, we will turn on the full graphics engine and start focusing on making the game FUN. :)

99,229 views 52 replies
Reply #51 Top

Quoting Frogboy, reply 27


It's on our list (PBEM) but no promises if it'll be ready be release.

Have you seen how FrozenSynapse is doing their PBEM? It gets rid of the E-Mail part/hassle.  When you log in to the multiplayer community it shows you your active games and which ones have new turns posted on em, it gets rid of all the Email hassles trying to import/export turns etc which turns into a nightmare for the host quickly.  (playing a 4play PBEM Solium Infernum game shows you exactly that Hell is not in a game, it's managing other people's turns)

Essentially it'd be like just saving the game to SD's server after each turn. (and I can imagine that implementing things like vote-kick would be easier. So players who vanish wont take the whole game with them if they're the host.)

I'd be more than happy with that kind of implementation instead of traditional PBEM.

But any way you shake a stick at it, even if it's not a launch feature, you still made my day!  :D

Reply #52 Top

The object of beta 2 will be to begin the testing of the server infrastructure.  Elemental is client/server for its multiplayer. In fact, it’s dedicated server for beta 2 – players will be playing on our own servers distributed across the world.  The reason for this is that it eliminates the whole connectivity issue – if you can get on the web, you should be able to play. At least, in theory.

I take it you learned a lesson from Demigod? Nice to see someone can actually learn from a mistake cause GPG just keeps making that mistake over and over again going p2p.