Zones of Control?
I was wondering if Elemental would have any kind of "zones of control"? This is a feature that prevents other players/NPCs from just moving right by your military units with impunity. It allows you to place military units on the map (usually in areas with nice defensive bonuses and also to build forts, castles, etc. there to make them even more fortified) and blockade people (unless they have open borders privlidges with you) from passing through squares directly adjacent to your defensive positions without having to attack you first. It allows you to create strategic defense poins outside your cities, defend chokeholds (without them having to be only 1 square wide), etc.
I would really like to see this game support strategic defensive positions on the map outside cities and which cannot just be easily bypassed in this game.
One of the Civilization games had this (Civ3 I think?) and it added a fun strategic layer to the game.
I would also love to see where you could build and upgrade forts, castles, citidels, and/or other fortifications on the map outside of your cities?