The Ozar guy is not giving you people the whole story.
The developers of Dominions have never come out and given any attitude that would suggest NO, YOU WILL PLAY THE GAME OUR WAY AND NO WE WILL NOT REMOVE THEM QUIT ASKING.
Not with such a hostile tone, but they DO come right out and say it in the FAQ!
The truth is very few Dominions players complain about horror marks, curses and especially insanity, so they didn't change it because the majority of players wanted it left in. They are up to version 3.23 of the game and all the changes are bug fixes, new content or changes suggested by the player base. So it is a bit unfair to call them "morons" because you got one side of the story.
A large number of players wanted normal save games, but the developers have no intention of adding them, either.
Curses are permanent, but
No. There is no "but." It's an untreatable affliction. That alone makes it odious to me. In a game where you wield world shaking powers and craft god-killing artifacts, there is a certain expectation of control over that world on top of what you normally expect out of a strategy game. When you take away that control, you are weakening the game.
Insanity. This is the most trivial of the three afflictions. You can only gain this affliction by using 1 cursed item that is unique, as an inherit ability on one of the most powerful units in the game or by fighting 1 nation out of the 60+ that spread insanity through their dominion. In most multiplayer games that nation is banned now*snip*
When you have to make house rules like this it suggests a lot about the game balance.
It's not bad design, it's just another end to your units besides death. By your reasoning, death in a game is a bad design decision. No unit is so important in Dominions that it cannot be replaced except for the Pretender, and I imagine the same will hold true for the sovereign in Elemental.
Except the Pretender can suffer all of these things without a way of mending them either, EXCEPT for death. What manner of being can transcend death but not a Level 1 Curse? It's absurd.
Oh, and as for death in general, two words: Raise Dead. In Age of Wonders for example, you could resurrect heroes.
Be careful not to dumb our game down too much with your complaining. The people who don't mind such things may not be as vocal, but we are probably as numerous as you and we deserve a game with at least a little bit of challenge, surely a balance can be struck between both camps.
Hey, if you want some hardcore mode, that's your business, I just want to make sure the rest of us aren't stuck playing
your idea of the game to the exclusion of any other.