Things to be wary of?
You know how the complete randomness of unit damage in combat part of Civilization 4 completely destroyed the entire game so that I lost all desire to play it any further because I got tired of reloading?
And how combat perfectly works in King's Bounty: The Legend/AP?
I also remember how randomness in skill selection upon leveling in HOMM5 destroyed the game enough to stop playing it...I still can't get over that.
Well, let's hope that there won't be "little" things like that in Elemental which have the potential to destroy the game...
