New Player Questions about the upcoming Diplomacy Expansion

Hi. I'm a new player and I think I'm fortunate to be starting with the Entrechment update and the latest patch.

 

My question is: how long of a wait do you think it will be before the beta of the Diplomacy expansion is available? If it's maybe a matter of days or a couple of weeks, I might delay starting to play SoaSE until the Diploamcy beta is available; if you don't think the beta will be available for a longer time, then I might start playing now (without the beta).

 

also: where can I find the latest feature's list for the diplomacy expansion? Do you think that Diplomacy will make Sins more like GalCiv 2, in the sense that GalCiv 2 doesn't just focus on war. Thanks in advance   

6,780 views 3 replies
Reply #1 Top

We don't know when the beta will begin.  We don't have a comprehensive or precise list of features, either.  Supposedly there will be a lot of weight given to player input during the beta which will decide how these features will shape up.

Reply #2 Top

mechagodzill,

the only good advice is to start playing, get to the point where you can routinly beat several unfair ai, then try the varoius mods,find the ones you prefer and enjoy sins, and when diplomacy enters beta help test it with the rest of us players

harpo

 

Reply #3 Top

They haven't given a specific date for the beta, but I imagine it would have to be pretty soon. However, that does not mean you should not start playing Sins, general experience managing your economy and fleets will still be relevent no matter what the Beta does. If you're intimidated by the military aspect, you can play a map with no AIs (or just an ally on locked teams) and practice playing the game that way. For my first game I played with no AIs but left the pirate raids on to get some practice with military and defense matters.

 

As for features list, they said that Diplomacy would add more game modes, a new "diplomatic cruiser" (though we have no idea what it does), a new diplomatic tech tree, the ability to give the AI "missions" like the AI will give you on unlocked teams, and presumably a major additions to how you can interact with factions that are not full enemies. Overall still pretty vague, but Entrenchment changed a lot from Beta to final release, so things will probably be added, changed, or even removed as necissary.

 

I think some military will still be needed for initial expansion and defense, but I wouldn't be surprised if you will be able to win without destroying the main enemy fleet and/or taking over most of the map, at least for certain game modes. But all of that is just my speculation.