How much control do you want over unit design?
A poll entirely for my curiousity.
https://forums.elementalgame.com/365950I think many of us have seen and replied to Draginol's post regarding how unit creation should deal with losing a resource necessary to build a unit. Several posts in that thread seemed to raise the question whether unbounded control over the design of basic units is an enjoyable thing.
So, for the sake of discussion, how much control would you like to see over unit design?
- All regular units are predesigned. All non-hero unit types are available to all players with the necessary research level. Hero units are customizable via experience, spells and equipment, etc.
- All regular units are predesigned. Which non-hero unit types are available to a player depends on both research and the specialized resources available to that particular empire or city. Hero units are customizable.
- All regular units have predesigned types or classes, but can be modified within that design type (i.e. light calvary, heavy calvary) with bonuses from resources. Losing a resource causes that bonus to be lost and subsequently built unit revert to their basic design type stats. Hero units are customizable.
- Regular units are completely customizable. Hero units are customizable.