Anybody else find the Unfair AI TOO easy?
The AI in Entrenchment IS more intelligent. I'll grant that. It'll avoid static defenses. Sometimes it'll even come around on the "back" phase lanes and attack from an unexpected angle. But my problems now stem from that if it doesn't beat me/us(allied friend) in the first 20 minutes, it plays an awful endgame! It'll build few capital ships (I build a lot), it won't level them well, it doesn't build endgame weapons, it definitely does not research much (I'm always #1...even with Unfair Researcher AI!), and (biggest gripe!) it doesn't seem to co-operate with its allies (BIG problem in making it harder)...Any time I see more than one AI attack me at one gravity well or happen to jointly defend another gravity well, I chalk it up to chance...it's rare. If those 3 Unfair AI hit me at once with decent fleets...Well, I might actually have a reason for my friend to come help me out. Or if two defended a massive attack by me and drove me back and pursued the advantage...kudos...good teamwork there for them. They don't, though. That's the problem.
As it stands now, it seems like allied AI just have an agreement to not attack each other. They don't really co-operate. They don't put enough resources into research or capital ships and level them up. And without that, after I've settled myself in with an economy(20-30 minutes), they can't seem to win. The game may go on for hours, but it's a foregone conclusion that they won't be able to overpower me/us. It becomes a tedious operation of wiping out their planets one by one.
That's my beef(mmm...steak. Now I'm hungry!). Hoping a future update or expansion will address, at least, the issue of cooperation among AI. If they worked together on attacks and defenses, they could be pretty formidable even with a lack of capital ships and research upgrades.
Please?