Military organization and groupings
I know I can create my own units in Elemental but something that I have been wondering about for quite sometime is the choice of groupings. Is everything in Elemental going to be single units or are there squads? I hope you can produce and design squads if you want. While in most games you can get around this by having multiple units work together as an unofficial squad that isn’t really ideal if you ask me.
Having some type of system in place that designates certain units in a queue as part of a specific squad using the unit production screen wouldn’t be too awfully difficult. In this case the smallest selectable entity would be the squad opposed to the individual unit. This would add a lot of variety and depth to the military of Elemental because then even if two armies had similar units they could have made totally different squads causing them to battle in different ways.
The only problems I would see arising with this is when the player puts a fast unit and a slow unit in a squad together which could only be reasonably negotiated with the faster unit limiting its movement to that of the slower unit. The other area of concern would be including ranged units with CQC units which would probably be the biggest problem. The best way to deal with this I think would be to include a toggle button to switch the squad between primary modes of attack. So if you had 5 archers and 5 spearmen in a squad and you set them to ranged the squad would basically ignore the spearmen unless an enemy engaged. If the button was set to melee the squad would basically ignore the archers although you probably wouldn’t want archers in close quarters but that might just be a necessary evil.
While I wouldn’t mind seeing the logical steps beyond a squad that might be asking too much since complexity would really run away if you start letting people make platoons and battalions. The player can always make unofficial versions of those anyway which is easier to manage then say an unofficial squad.